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The Fremennik claimed that magic belongs only to the gods, and were angered by the now widespread art of Runecrafting.

The only survivors of the fire were Perien the Blue and Kelavan the Red, the latter of whom had actually discovered the solution to the teleportation problem.

Perien founded a new Wizards' Tower on the ruins of the old one, and became its first Archmage.

However, the runes that Guthix had provided began to dwindle and became a much sought after commodity.

Many mages such as Dahmaroc had to fight each other for runestones.

There are 1,845 current members that have achieved level 120 in Runecrafting.

When the humans first came to the realm of Gielinor through the World Gate in the First Age, Guthix created Runestones, allowing the humans and other sentient races to practice the Magic arts.

During the First or Second Age, a Lunar seer known as V------- discovered the Stone of Jas embedded in a large rock inside a cavern, leaking magic into its surroundings.

Thus the rune essence had been created, and, travelling around Rune Scape building altars at locations with a high concentration of certain runic energies, V and his followers allowed the Moon Clan to craft the runes themselves. The other Fremennik saw this as outright blasphemy, believing that runecrafting was a privilege of the gods, which led to a deep schism between the tribes.

Runecrafting is a free-to-play artisan skill released with Rune Scape 2 allowing players to craft runes for Magic spells at Runecrafting altars.

Runecrafting was accidentally discovered by a Fremennik, which eventually led to a split in their society.

By bringing Rune essence to the altars around Rune Scape, runestones could be created.